Ludo is a work in progress libretro frontend written in go.
It supports software-rendered and desktop OpenGL libretro cores. Hardware-rendered cores may require a newer OpenGL version than the frontend itself.
It works on OSX, Linux, Linux ARM and Windows. You can download releases here
- GLFW 3.3
- OpenGL >= 2.1
- OpenAL
You can execute the following command and follow the instructions about exporting PKG_CONFIG
brew install openal-soft
sudo apt-get install libopenal-dev xorg-dev golang
You need to enable the experimental VC4 OpenGL support (Full KMS) in raspi-config.
sudo apt-get install libopenal-dev xorg-dev
sudo apk add musl-dev gcc openal-soft-dev libx11-dev libxcursor-dev libxrandr-dev libxinerama-dev libxi-dev mesa-dev
Setup openal headers and dll in mingw-w64 include and lib folders.
git clone --recursive https://github.com/libretro/ludo.git
cd ludo
go build
For more detailed build steps, please refer to our continuous delivery config.
./ludo
