Stage1a auto + additonal motors - #194
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🌐 Preview URL: https://pr-194.frcsoftware.pages.dev |
Spaceman113138
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August 24, 2026 03:04
Adrianamm
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Aug 24, 2026
ArchdukeTim
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Aug 24, 2026
Daniel1464
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Aug 24, 2026
| <Tabs syncKey={REV_CTRE_CHOOSER_KEY}> | ||
| <TabItem label="CTRE"> | ||
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| ```java stage1/stage1a/solutions/ctre/src/main/java/first/robot/Robot.java#AdditionalMotors |
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It's probably cleaner to use code region sources here, so you can do
{ctreRobotSource}#AdditionalMotors.
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Does this apply to the rest of 1A as well?
Adrianamm
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Aug 26, 2026
| The autonomous mode is typically the first 15 seconds of the match but the exact length may vary from year to year. | ||
| An effective auto can be a very valuable addition to a robot for a variety of reasons. | ||
| Point values are typically increased during auto and sometimes ranking points associated with completing tasks during auto. | ||
| Additionally both game pieces and your robot are in a known position allowing for consistent points. |
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| Additionally both game pieces and your robot are in a known position allowing for consistent points. | |
| Additionally both game pieces and your robot are in a known position allowing for consistent points. This makes it important to have different autonomous routines. |
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I thought it will help tie the two ideas together. since the next paragraph starts with "An autonomous routine is simply an OpMode that gets run during the autonomous portion of the match. "
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| # Remaining Motors | ||
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| The kitbot has two additional motors that allow it to intake and shoot fuel. |
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It might be nice to have an photo of the intake and shooter here. so students know what they are programming. maybe something like this? (the cad is here)
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Description
Adds stage 1a curriculum for programing a simple auto as well as progiraming the IntakeLauncher and Feeder motors. Makes progress on #13 .
Todo:
periodic()overupdate()Meta
Merge checklist: