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A tiny bit of Plankton work - #776

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mattbruv wants to merge 5 commits into
mainfrom
plankton
Open

A tiny bit of Plankton work#776
mattbruv wants to merge 5 commits into
mainfrom
plankton

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@mattbruv

@mattbruv mattbruv commented Aug 7, 2026

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Did some plankton work the other day, just gonna get it checked in because I may not do decomping work for a bit.

@mattbruv
mattbruv requested a review from LivewireCB August 7, 2026 00:20
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github-actions Bot commented Aug 7, 2026

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main/SB/Game/zNPCTypeBossPlankton

Section From To Bytes
📈 .text 48.52% 48.95% +133
Function From To Bytes
📈 zNPCBPlankton::Process(xScene*, float) 57.14% 57.82% +3
📈 zNPCBPlankton::check_player_damage() 11.11% 61.11% +18
zNPCBPlankton::get_orbit_yaw(const xVec3&) const 0.00% 100.00% +56
zNPCBPlankton::give_control() 0.00% 100.00% +56

update_animation(dt); //uvar5 = update anim
check_player_damage(); //uvar1 = check_player_damage
if (psy_instinct != 0) //psy_instinct isnt right, needs (uvar1 & 0xff)
if ((U8)check_player_damage())

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Did you consider changing this function's signature to return U8/char/bool or something or does that not work?

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2 participants