# VCT Technical Documentation 📖
Welcome to the official documentation hub for **Visual Customization Tools (VCT)**.
This repository contains API references, reverse engineering notes, and guides for developers looking to integrate our libraries or understand how our tools interact with modern game engines.
## 📑 Contents
### 1. Getting Started
* [Installation Guide](./docs/installation.md)
* [Frequently Asked Questions](./docs/faq.md)
### 2. API Reference
* [Core API (C++)](./docs/core-api.md)
* [Asset Management Hooks](./docs/asset-hooks.md)
### 3. Reverse Engineering Notes
* [Understanding Texture Packing (Valorant)](./docs/val-textures.md)
* [Memory Signatures and Hooking](./docs/memory-signatures.md)
## 🤝 Contributing
If you have discovered a new method for asset extraction or want to improve our documentation, feel free to submit a Pull Request.
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