A Fabric client mod for DragSim
Mining readouts - session, powder, forge, drill - plus trackers for dragons, zealots
and slayers, drop alerts, a recipe browser, storage previews and a Voidgloom helper. Press Right Shift in game to open the module
browser (rebind it under Controls → Endsight), or type /endsight or /es; any
module can be bound to a key.
| Minecraft | 26.1.2 |
| Fabric Loader | 0.19.1+ |
| Fabric API | required |
| Java | 25 |
- Download ONE jar from the latest release:
endsight-autoupdate-<version>.jar- updates itself, orendsight-<version>.jar- never updates; you download each new version yourself.
- Drop it in your
modsfolder alongside Fabric API. - Launch, join DragSim, press Right Shift.
Auto-update. The autoupdate jar checks this page when you launch. When there is a new release, a small window says it is downloaded and the game closes; launch again and you are on it. It only ever installs Endsight's own releases from this page, and every release names the commit GitHub built it from. If something goes wrong it says so in chat with a code (E1-E7) - pass the code on in the Discord.
The Endsight bot does the forge maths in Discord: /forge <item> gives the whole
build - refined, gems, crafts, and the time on your Quick Forge level.
Join: https://discord.gg/jSQDjqfZfV
Mining Session — what you're farming and how much it's worth: the block you're on, its rate per hour, profit per hour and time on that block. All four follow the block you switch to. Pauses when you stop mining.
Powder Tracker — Ender and Void powder, live. Powder is only ever shown in the Heart of the Dragon, so the readout counts every block broken around you and estimates the gain between visits, then snaps to the exact figure each time you open the menu. Powder per hour of mining, your session gain, and Perks: N Upgrades available when the estimate covers an upgrade — with a toast the moment it happens. Amethyst, Crying, Obsidian and End Stone each have their own learned rate; Void Infusion is counted while it runs.
Drill CD / Fuel — Drill CD: Ready or the countdown, and Fuel: 1,720/10K (17%),
both read off the drill in your hand. The cooldown is whichever ability the drill is
set to; the fuel line goes green → yellow → red. Toggles on the Mining Session page.
Forge Utils — a Forge timer on screen (crafts finishing together share a line), ready-slot outlines, a Forge Recent panel to reopen your last crafts, and inside the Forge's own tooltips: the full build time for what you're hovering and the materials you're still missing, counting your inventory and storage, with Enchanted and Refined tiers pooled. Hover a part you already own and it just says so.
HOTD Button — a Heart of the Dragon item in the Dragon Sim Menu, under Skills, that
opens /hotd.
Ability Cooldowns — fading cooldown icons for the Giant's Sword and the tuba, and the drill line above.
Boss Drops — one readout for whichever boss you killed last — dragons, Warden,
Protector, zombie and enderman slayers — its kills and the drops it gave you, rarest
first in the item's own rarity colour, filtered by your tier list. Only your bosses
count: a dragon you placed an eye for, a Protector or Warden you placed top three on
(or whose catalyst you placed), your own slayer bosses. Click the chip on its title
with chat open to flip session / all-time; the chip beside it switches the dragon
readout between every kind added up and one kind, since a Golden Dragon Chestplate is
one in so many Golden dragons, not one in every dragon. /drops or /drops dragon
(golden, protector, superior…, warden, golem, zombie, enderman) print
any of them into chat.
Zealot Tracker — your zealot kills, Summoning Eyes and Golden Eyes this session, each with a per-hour rate. Only your own kills count. Pauses when you stop moving.
Slayer Tracker — kills, average kill time, time spent and kills per hour. Pauses when you stop moving. Each boss's kill time is printed in chat.
Alerts — mid-screen alerts for a miniboss, a slayer boss spawning, the Endstone Protector spawning, the dragon's fireball and a full inventory. Size, opacity and duration are adjustable.
Loot Alerts — mid-screen alert and a ping when a drop you care about lands, the name in the item's own rarity colour. Which drops count is set by tier — see Drops.
Voidgloom Helper — your Seraph's hits left on its shield, big on screen, and its health once the shield is down. A box and tracer on the boss and on the Yang Glyph beacon, drawn in the world. Your own boss only.
Boss Beacon — a beam over the Endstone Protector and one over the Warden, each its own toggle, so they can be found at a glance.
Damage Numbers — shortens damage popups to 8.49M, or hides them. Crits only
hides the plain numbers — non-crits and ability damage — and keeps the crits.
Storage Preview — hover a storage page to see what is in it. Its item search puts a box in the Storage window that marks which pages hold the item.
Ping / TPS — FPS, your ping and the server's tick rate in one pill. Ping is a real round trip measured once a second; TPS is worked out from the server's clock, good to about half a tick.
Visual Tweaks — Fullbright, Glass Inventory (with its opacity control), explosion-cloud hiding, and Shiny End nodes share one page. Each switch works independently. Shiny End nodes is off by default; it outlines End Stone and Obsidian only after their server particles confirm a node. It has a stronger dark-backed outline, a colour picker (including Chroma), and an edge-width setting. The outline stays visible while chat is open and uses normal depth testing, so it does not reveal blocks behind walls.
Loot & Debug — how the server's /debug loot rolls appear in chat: Original,
Close calls, Compact, or Compact + close calls. Turn debug on in Dragsim's own settings.
The close-call cutoff and Both ends switch remain adjustable. Real drops always show.
Individual keybinds remain available on this page.
Ability Spam — "This ability is on cooldown" once, with a count, instead of forty times; or hidden altogether.
Copy Chat — right-click any chat line to copy it. Optionally each drop's name goes to the clipboard on its own as it lands.
Math Solver — answers the Golden Dragon's math question under the question, or copies the answer.
Protect Placed Eyes — stops a spam-click from pulling out the eye you just placed.
Recipes — an item panel beside any inventory window: every server recipe as a
grid of icons in the server's own categories, paged and searchable. Hover for what
you hold of each ingredient (your inventory, every storage page you have opened, and
your ender chest),
click for the recipe's grid — craftable ingredients are underlined and click through
to their own recipe — right-click for everything that uses an item. R over any
item in any window opens its recipe, U what it goes into. At a crafting
table, Fill grid places the recipe from your inventory; anywhere else the button
sends /craft. Every recipe ships with the mod; Scan all recipes re-reads the
server's menu if they change, into config/endsight/recipes.txt.
Command Binds — a key that sends a command you typed, like /warp end on F6.
A toast and a chat line with the link appear when a newer release is out, checked shortly after launch and every half hour while you play.
Loot Alerts and Copy Chat share one list, config/endsight/drops.txt,
created on first run. Each line is a tier and an item name — legendary, epic,
rare or common — set by rarity and value rather than the game's colour. Add or move
items by editing the file; Loot Alerts has a Reload tiers button. Anything not
listed uses the server's own tier. Drops other people paste into chat are ignored.
Features have their own switches; related controls such as Loot & Debug and Visual Tweaks share a settings page. The browser groups them by category in the sidebar. Seven palettes; the whole UI follows whichever is picked.
Any module can be bound to a key or a mouse button: click the chip on its card, press the key. Right-click the chip to clear it. A toast in the bottom-right says what the key just did. Every on-screen readout can be dragged to where you want it.
Readouts about the End - dragon, protector, zealots, the beacon - stay off the screen anywhere else, read off the server's own sidebar. In the placement screen the scroll wheel over a readout resizes it, half to double.
The menu reopens where you left it - same category, same settings page, same scroll.
Your choices are saved to config/endsight.properties when you close the menu and again
on exit. Storage snapshots are saved separately to config/endsight-storage.nbt.
./gradlew buildThe jar lands in build/libs/.
Built by Fear.
All rights reserved - see LICENSE. Read it, play with it, do not redistribute or reuse it.






