Skip to content

Add support for corrupting with more than two modifiers - #10206

Draft
vaisest wants to merge 13 commits into
PathOfBuildingCommunity:devfrom
vaisest:corrupt-mess
Draft

Add support for corrupting with more than two modifiers#10206
vaisest wants to merge 13 commits into
PathOfBuildingCommunity:devfrom
vaisest:corrupt-mess

Conversation

@vaisest

@vaisest vaisest commented Aug 12, 2026

Copy link
Copy Markdown
Contributor

Description of the problem being solved:

This adds support for creating items with more corrupted implicit modifiers. Useful for:

  • vestigial implicit (should also work for bricked rares) (correctly keeps the vestigial implicit and only allows 4)
  • glimpse of chaos (including the special modifiers)
  • hands of the high templar

This was done by parsing the "can be modified while corrupted" as mod("CorruptImplicitCount", "BASE", 5 this is definitely not technically correct, but since the vestigial implicit and all the other items have that modifier, I think this is the cleanest way of doing this. I would assume that if GGG nerfs this count, they will also change the vestigial implicit wording, and we can easily parse the "can have up to 5 implicit modifiers" line.

Note that this depends on #10156, but was separated because it mixes non-vestigial stuff in

Steps taken to verify a working solution:

  • Nothing crashes
  • Scourge still functions
  • All 3 described items function

Link to a build that showcases this PR:

Before screenshot:

2 selectors

After screenshot:

Path{space}of{space}Building_2026-08-12_18-25-32 image image

@vaisest vaisest changed the title Corrupt mess Add support for corrupting with more than two modifiers Aug 12, 2026
@vaisest
vaisest marked this pull request as draft August 12, 2026 16:43
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant