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- Fix one-frame attached particle visibility at 60Hz - #576

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Jaredl-Dev:fix/one-frame-attached-particle-visibility-60hz
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- Fix one-frame attached particle visibility at 60Hz#576
Jaredl-Dev wants to merge 1 commit into
GeneralsOnlineDevelopmentTeam:mainfrom
Jaredl-Dev:fix/one-frame-attached-particle-visibility-60hz

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@Jaredl-Dev

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Updates one-frame particle systems when they are attached to a drawable at 60Hz.

This prevents short-lived projectile drawables from being destroyed between legacy particle updates before their attached effect emits its only particle burst. The issue was discovered in Shockwave Chaos Mod.

Validation

  • Release build passed
  • Tested the Battle Master, Gatling Tank, and Gatling Cannon tracers in Shockwave Chaos Mod.

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⚠️ Title/Commit Validation Failed

Invalid PR title:

  • - Fix one-frame attached particle visibility at 60Hz

Invalid commit messages:

  • Fix one-frame attached particle visibility at 60Hz
    PR titles and commit messages must follow conventional commits format:
type: Description
type(scope): Description

Allowed types: bugfix, build, chore, ci, docs, fix, feat, perf, refactor, revert, style, test, tweak, unify

See CONTRIBUTING.md for details.

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