Skip to content

- Fix projectile launch orientation at 60Hz - #575

Open
Jaredl-Dev wants to merge 1 commit into
GeneralsOnlineDevelopmentTeam:mainfrom
Jaredl-Dev:fix/projectile-launch-orientation-60hz
Open

- Fix projectile launch orientation at 60Hz#575
Jaredl-Dev wants to merge 1 commit into
GeneralsOnlineDevelopmentTeam:mainfrom
Jaredl-Dev:fix/projectile-launch-orientation-60hz

Conversation

@Jaredl-Dev

Copy link
Copy Markdown

Uses the projectile path point corresponding to one legacy frame when calculating launch orientation at 60Hz.

This prevents fast curved-path projectiles and their attached tracers from initially pointing toward an intermediate elevated path point instead of the target. The issue was discovered in Shockwave Chaos Mod.

Validation

  • Release build passed
  • Tested the Battle Master, Gatling Tank, and Gatling Cannon tracers in Shockwave Chaos Mod.

@github-actions

Copy link
Copy Markdown

⚠️ Title/Commit Validation Failed

Invalid PR title:

  • - Fix projectile launch orientation at 60Hz

Invalid commit messages:

  • Fix projectile launch orientation at 60Hz
    PR titles and commit messages must follow conventional commits format:
type: Description
type(scope): Description

Allowed types: bugfix, build, chore, ci, docs, fix, feat, perf, refactor, revert, style, test, tweak, unify

See CONTRIBUTING.md for details.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant