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fix(liminal-drift): keep restart controls stationary - #35

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Cedarflake merged 1 commit into
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codex/liminal-restart-stability
Oct 24, 2026
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Cedarflake merged 1 commit into
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codex/liminal-restart-stability

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@Cedarflake

@Cedarflake Cedarflake commented Oct 24, 2026 •

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The post-merge Liminal Drift browser check failed because the end-screen's persistent positional animation kept the "Drive again" button moving, so Playwright's ordinary click could not find a stable target. See the failing main run.

Stop only the screen-tracking animation while the game status is ended. Colored dropouts, interference and color effects continue; pause behavior is unchanged. Restart removes that state-specific rule and restores normal positional motion.

Keep the original unforced one-click restart and interference-reset assertions. Add a regression that normal tracking animation resumes during the restarted run, and save the end-dialog screenshot alongside existing desktop/mobile browser artifacts. Update the README and Liminal's catalog timestamp.

Local formatting, JavaScript syntax and git diff --check pass. All four exact-head workflows and all four previews passed. Liminal browser integration confirmed the original unforced restart and motion-reset assertions; Apps & Packages, repository contract, and CodeQL passed. Desktop, mobile and end-dialog screenshots were inspected. The published tree 70283f5f9d2fcba7a329a1a8f6ccee1eac73687d matches locally reviewed signed commit 8f1ee72f0639fe6cab01799352acf8b21b26ee3b. The branch starts at current main 3b71575f50dab2b7a93a6aee934786fad62a26de.

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vercel Bot commented Oct 24, 2026 •

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@Cedarflake
Cedarflake merged commit b4e3aa4 into main Oct 24, 2026
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Cedarflake deleted the codex/liminal-restart-stability branch October 24, 2026 18:12

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