What would this enhancement be for?
Entity
Describe your enhancement suggestion in more detail
OnUsed is an input for logic_case that fires when the case receives any input value, such as through InValue. However, contrary to the name, it doesn't fire if PickRandom is used.
It would be ideal if OnUsed worked for PickRandom the same way it works for InValue.
What would this enhancement be for?
Entity
Describe your enhancement suggestion in more detail
OnUsed is an input for logic_case that fires when the case receives any input value, such as through InValue. However, contrary to the name, it doesn't fire if PickRandom is used.
It would be ideal if OnUsed worked for PickRandom the same way it works for InValue.